For further information or specifics in the code, the user should read the comments to the code within the script files. This README is intended to provide detailed information as to the purpose, function, FAQs, and minor troubleshooting for this script in addition to installation, uninstallation, and maintenance tips. This package includes an application of the script, in debug mode, as part of an example mission. This script can be utilized in many ways, examples including but not limited to:
The spawned AI will fight back as a group, and can be easily manipulated further by adding lines in the right spot in this script. The Grimes Building Occupation Script provides the ArmA 3 mission maker an extremely simple way to occupy a set of buildings within a radius with a random or fixed amount of AI (of any faction, including civilian), both chosen by the maker and limited by the number of official position inside the building.